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DC26: Text Definition Data - Enemy showroom on title screen
The Text Definition Data format is described at AAAE
FOOT MAN PTS:100
DC26 DEFB $44,$03,$10 Color attribute and position of text
DC29 DEFM " FOOT MAN" m_foot_man
DC34 DEFB $00 End marker
DC35 DEFB $43,$03,$18 Color attribute and position of text
DC38 DEFM " PTS:100 " pts_foot_man
DC43 DEFB $00 End marker
STOMPER PTS:200
DC44 DEFB $44,$03,$10 Color attribute and position of text
DC47 DEFM " STOMPER" m_stomper
DC51 DEFB $00 End marker
DC52 DEFB $43,$03,$18 Color attribute and position of text
DC55 DEFM " PTS:200" pts_stomper
DC5F DEFB $00 End marker
SCANNER PTS:600
DC60 DEFB $44,$03,$10 Color attribute and position of text
DC63 DEFM " SCANNER" m_scanner
DC6D DEFB $00 End marker
DC6E DEFB $43,$03,$18 Color attribute and position of text
DC71 DEFM " PTS:600" pts_scanner
DC7B DEFB $00 End marker
RAMMING POD PTS:300
DC7C DEFB $44,$03,$10 Color attribute and position of text
DC7F DEFM " RAMMING POD" m_pod
DC8D DEFB $00 End marker
DC8E DEFB $43,$03,$18 Color attribute and position of text
DC91 DEFM " PTS:300 " pts_pod
DC9F DEFB $00 End marker
LAUNCHER PTS:800
DCA0 DEFB $44,$03,$10 Color attribute and position of text
DCA3 DEFM " LAUNCHER" m_launcher
DCAE DEFB $00 End marker
DCAF DEFB $43,$03,$18 Color attribute and position of text
DCB2 DEFM " PTS:800 " pts_launcher
DCBD DEFB $00 End marker
SHOOTERS PTS:500
DCBE DEFB $44,$03,$10 Color attribute and position of text
DCC1 DEFM " SHOOTERS" m_shooter
DCCC DEFB $00 End marker
DCCD DEFB $43,$03,$18 Color attribute and position of text
DCD0 DEFM " PTS:500 " pts_shooter
DCDB DEFB $00 End marker
SWING GUN PTS:600
DCDC DEFB $44,$03,$10 Color attribute and position of text
DCDF DEFM " SWING GUN" m_gun
DCEB DEFB $00 End marker
DCEC DEFB $43,$03,$18 Color attribute and position of text
DCEF DEFM " PTS:600 " pts_gun
DCFB DEFB $00 End marker
BLOB PTS:200
DCFC DEFB $44,$03,$10 Color attribute and position of text
DCFF DEFM " BLOB" m_blob
DD05 DEFB $00 End marker
DD06 DEFB $43,$03,$18 Color attribute and position of text
DD09 DEFM " PTS:200" pts_blob
DD12 DEFB $00 End marker
MINE LAYER PTS:1000
DD13 DEFB $44,$03,$10 Color attribute and position of text
DD16 DEFM " MINE LAYER" m_mine_layer
DD23 DEFB $00 End marker
DD24 DEFB $43,$03,$18 Color attribute and position of text
DD27 DEFM " PTS:1000 " pts_mine_layer
DD34 DEFB $00 End marker
MINE NO SCORE
DD35 DEFB $44,$03,$10 Color attribute and position of text
DD38 DEFM " MINE" m_mine
DD3E DEFB $00 End marker
DD3F DEFB $43,$03,$18 Color attribute and position of text
DD42 DEFM " NO SCORE" pts_mine
DD4C DEFB $00 End marker
End marker for enemy showroom
DD4D DEFB $FF
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