|  | Routines | 
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| 
Used by the routine at BF66.
 | ||||
| A4F4 | LD B,$08 | Set B to the number of bytes to copy | ||
| A4F6 | LD A,(DE) | Set B to the graphic data byte | ||
| A4F7 | OR (HL) | Blend graphic data of debris with graphic data of room | ||
| A4F8 | LD (HL),A | Copy graphic data to room graphic data buffer | ||
| A4F9 | INC DE | Increment graphic data address | ||
| A4FA | PUSH DE | Save DE | ||
| A4FB | LD DE,$0020 | Increment address room graphic data to the next line | ||
| A4FE | ADD HL,DE | |||
| A4FF | POP DE | Restore DE | ||
| A500 | DJNZ $A4F6 | Jump back until all bytes copied | ||
| A502 | RET | |||
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