|  | Routines | 
| Prev: D0B1 | Up: Map | Next: D0D8 | 
| D0C2 | LD A,($A0BC) | Return if Rex is falling | ||
| D0C5 | OR A | |||
| D0C6 | RET NZ | |||
| D0C7 | LD A,($A0BD) | Return if Rex is jumping | ||
| D0CA | OR A | |||
| D0CB | RET NZ | |||
| D0CC | LD A,$01 | Set Rex jump active | ||
| D0CE | LD ($A0BD),A | |||
| D0D1 | LD HL,$D0D8 | Set A0C0 the address pointer for the table of y-offsets increments for jumping | ||
| D0D4 | LD ($A0C0),HL | |||
| D0D7 | RET | |||
| Prev: D0B1 | Up: Map | Next: D0D8 |