|  | Routines | 
| Prev: D09A | Up: Map | Next: D0B1 | 
| 
Used by the routine at D01D.
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| D0A0 | LD A,($A090) | Return if no room connection on the left | ||
| D0A3 | OR A | |||
| D0A4 | RET Z | |||
| D0A5 | LD ($A0B8),A | Set the new room | ||
| D0A8 | LD A,$E8 | Set the new x-position (232) | ||
| D0AA | LD ($A0B6),A | |||
| D0AD | POP BC | Restore BC | ||
| D0AE | JP $C95A | Check for end game room | ||
| Prev: D09A | Up: Map | Next: D0B1 |