|  | Routines | 
| Prev: C213 | Up: Map | Next: C25A | 
| 
Used by the routine at C27E.
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| C239 | DEC (IX+$12) | Decrement scanner state change | ||
| C23C | JP Z,$C313 | Jump to handle state change if zero | ||
| C23F | LD A,(IX+$13) | Set A to the scanner bumping counter | ||
| C242 | AND $0F | Set HL to the address pointer into the graphic data list for bumping animation | ||
| C244 | SLA A | |||
| C246 | LD E,A | |||
| C247 | LD D,$00 | |||
| C249 | LD HL,$C25A | |||
| C24C | ADD HL,DE | |||
| C24D | LD E,(HL) | Set graphic data of bump animation into enemy configuration | ||
| C24E | INC HL | |||
| C24F | LD D,(HL) | |||
| C250 | LD (IX+$04),E | |||
| C253 | LD (IX+$05),D | |||
| C256 | INC (IX+$13) | Increase bumping counter for scanner | ||
| C259 | RET | |||
| Prev: C213 | Up: Map | Next: C25A |