Routines |
Prev: BA3D | Up: Map | Next: BA5C |
Used by the routine at 947A.
|
||||
BA49 | XOR A | |||
BA4A | LD ($A06E),A | Set 0 to the number of weapons that has energy | ||
BA4D | LD ($A013),A | Set the actual weapon of Rex (normal laser) | ||
BA50 | LD A,$01 | Set the current energy level for the windows | ||
BA52 | LD ($A014),A | |||
BA55 | LD HL,$5801 | Point to the current weapon icon into attribute file | ||
BA58 | LD ($A015),HL | |||
BA5B | RET |
Prev: BA3D | Up: Map | Next: BA5C |