Data |
Prev: B372 | Up: Map | Next: B456 |
4 bytes for every bullet (8 bullets) Bytes $00-$01: offset of the address pointer into room buffer data Byte $03: x-delta of projectile Bute $04: y-delta of projectile
|
||||
B436 | DEFB $01,$00,$08,$00,$FF,$FF,$F8,$00 | |||
B43E | DEFB $00,$00,$00,$08,$00,$00,$00,$F8 | |||
B446 | DEFB $01,$00,$08,$08,$01,$00,$08,$F8 | |||
B44E | DEFB $FF,$FF,$F8,$08,$FF,$FF,$F8,$F8 |
Prev: B372 | Up: Map | Next: B456 |