|  | Data | 
| Prev: A9CC | Up: Map | Next: AA0E | 
| 
4 bytes for every sprite that forms the train (one front train, 4 wagons and one rear train ) Byte $00: time counter to show sprite $01 type of train $02 x-position $03 y-position
 | ||||
| A9F4 | DEFB $1E,$85,$E8,$12,$08,$83,$E8,$12 | |||
| A9FC | DEFB $08,$83,$E8,$12,$08,$83,$E8,$12 | |||
| AA04 | DEFB $08,$83,$E8,$12,$08,$84,$E8,$12 | |||
| AA0C | DEFB $08,$FF | |||
| Prev: A9CC | Up: Map | Next: AA0E |