Prev: 9C05 Up: Map Next: 9C3B
9C0B: Rex explosion position and index for graphic data
Byte $00: index for graphic data Byte $01: x-position of explosion Byte $02: y-position of explosion
9C0B DEFB $00,$00,$00,$01,$00,$00,$02,$00,$00
9C14 DEFB $03,$00,$00,$04,$00,$00,$05,$00,$00
9C1D DEFB $06,$00,$00,$07,$00,$00,$00,$00,$00
9C26 DEFB $08,$00,$00,$02,$00,$00,$03,$00,$00
9C2F DEFB $04,$00,$00,$05,$00,$00,$06,$00,$00
9C38 DEFB $07,$00,$00
Prev: 9C05 Up: Map Next: 9C3B