|  | Routines | 
| Prev: 97EA | Up: Map | Next: 981F | 
| 
Used by the routine at 98AF.
 | ||||
| 97FD | LD HL,$81B2 | Set graphic data addres for explosion | ||
| 9800 | LD (IX+$04),L | |||
| 9803 | LD (IX+$05),H | |||
| 9806 | LD (IX+$0D),$08 | Set explosion counter | ||
| 980A | LD (IX+$0F),$18 | Set sprite height | ||
| 980E | LD (IX+$0E),$03 | Set sprite width | ||
| 9812 | LD (IX+$09),$FF | Set entity type explosion | ||
| 9816 | LD (IX+$02),$00 | Reset sprite direction | ||
| 981A | LD (IX+$03),$00 | Reset explosion debris counter | ||
| 981E | RET | |||
| Prev: 97EA | Up: Map | Next: 981F |