Routines |
Prev: 97EA | Up: Map | Next: 981F |
Used by the routine at 98AF.
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97FD | LD HL,$81B2 | Set graphic data addres for explosion | ||
9800 | LD (IX+$04),L | |||
9803 | LD (IX+$05),H | |||
9806 | LD (IX+$0D),$08 | Set explosion counter | ||
980A | LD (IX+$0F),$18 | Set sprite height | ||
980E | LD (IX+$0E),$03 | Set sprite width | ||
9812 | LD (IX+$09),$FF | Set entity type explosion | ||
9816 | LD (IX+$02),$00 | Reset sprite direction | ||
981A | LD (IX+$03),$00 | Reset explosion debris counter | ||
981E | RET |
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