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Routines |
Prev: CD95 | Up: Map | Next: CDD2 |
Used by the routine at CD8B.
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CDB8 | LD HL,($A1B2) | Set HL the address into tile type buffer in front-up of Rex | ||
CDBB | LD DE,$0023 | |||
CDBE | ADD HL,DE | |||
CDBF | CALL $CDF5 | Return if tile is wall | ||
CDC2 | JP Z,$CDEC | |||
CDC5 | LD DE,$0020 | Set HL the address into tile type buffer in front-bottom of Rex | ||
CDC8 | ADD HL,DE | |||
CDC9 | CALL $CDF5 | Jump to check tile of death if tile is wall | ||
CDCC | JP Z,$CDEC | |||
CDCF | JP $CD95 | Move Rex to the right |
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