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CDB8: Handle Rex collision detection moving right
Used by the routine at CD8B.
CDB8 LD HL,($A1B2) Set HL the address into tile type buffer in front-up of Rex
CDBB LD DE,$0023
CDBE ADD HL,DE
CDBF CALL $CDF5 Return if tile is wall
CDC2 JP Z,$CDEC
CDC5 LD DE,$0020 Set HL the address into tile type buffer in front-bottom of Rex
CDC8 ADD HL,DE
CDC9 CALL $CDF5 Jump to check tile of death if tile is wall
CDCC JP Z,$CDEC
CDCF JP $CD95 Move Rex to the right
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