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B47C: Configuration data for REX spray weapon
4 bytes for every bullet (8 bullets) Bytes $00-$01: offset of the address pointer into room buffer data Byte $03: x-delta of projectile Bute $04: y-delta of projectile
B47C DEFB $01,$00,$08,$00,$FF,$FF,$F8,$00
B484 DEFB $00,$00,$00,$08,$00,$00,$00,$F8
B48C DEFB $01,$00,$08,$08,$01,$00,$08,$F8
B494 DEFB $FF,$FF,$F8,$08,$FF,$FF,$F8,$F8
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