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AF52: Offsets table for animated sprites
This offset are added to the graphic data base address of the sprite based on x-position bits 2-0
AF52 DEFB $00,$00,$30,$30,$60,$60,$90,$90 Offsets for Rex, Foot Man and Caterpillar
AF5A DEFB $00,$00,$54,$54,$A8,$A8,$FC,$FC Offsets for shield
AF62 DEFB $00,$00,$24,$24,$48,$48,$6C,$6C Offsets not used
AF6A DEFB $00,$10,$20,$30,$40,$50,$60,$70 Offsets for Triangle
AF72 DEFB $00,$16,$2C,$42,$58,$6E,$84,$9A Offsets not used
AF7A DEFB $00,$00,$00,$00,$30,$30,$30,$30 Offsets for FOOT MAN dying
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