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AAF7: Text Definition Data - Start game, game over and in-game windows
START GAME
AAF7 DEFB $46,$07,$50 Color attribute and position of text
AAFA DEFM "PHASE TWO:ENTER" phase_2
AB09 DEFB $00 End marker
AB0A DEFB $46,$07,$58 Color attribute and position of text
AB0D DEFM "THE LIVING TOWER" tower
AB1D DEFB $00 End marker
AB1E DEFB $46,$07,$60 Color attribute and position of text
AB21 DEFM "TO REACH ZENITH" zenith
AB30 DEFB $00 End marker
GAME OVER
AB31 DEFB $43,$03,$40 Color attribute and position of text
AB34 DEFM "GAME OVER" game_over
AB3D DEFB $00 End marker
AB3E DEFB $45,$05,$60 Color attribute and position of text
AB41 DEFM "HI:SCORE 0000000" hi_score
AB51 DEFB $00 End marker
AB52 DEFB $45,$07,$80 Color attribute and position of text
AB55 DEFM "BIO GROWTHS KILLED:00000" bio_killed
AB6D DEFB $00 End marker
END GAME
AB6E DEFB $45,$06,$50 Color attribute and position of text
AB71 DEFM "WITH THE BIG SQUIDGY" squidgy
AB85 DEFB $00 End marker
AB86 DEFB $45,$06,$58 Color attribute and position of text
AB89 DEFM "THING DESTROYED REX " destroyed
AB9D DEFB $00 End marker
AB9E DEFB $45,$06,$60 Color attribute and position of text
ABA1 DEFM "CAN GO HOME AND HAVE" go_home
ABB5 DEFB $00 End marker
ABB6 DEFB $45,$06,$68 Color attribute and position of text
ABB9 DEFM "A NICE CUP OF TEA" cup_tea
ABCA DEFB $00 End marker
ABCB DEFB $45,$06,$70 Color attribute and position of text
ABCE DEFM "AND PUT HIS FEET UP" feet_up
ABE1 DEFB $00 End marker
PRESS FIRE TO BEGIN
ABE2 DEFB $44,$04,$70 Color attribute and position of text
ABE5 DEFM "PRESS FIRE" press_fire
ABEF DEFB $00 End marker
ABF0 DEFB $44,$04,$78 Color attribute and position of text
ABF3 DEFM "TO BEGIN " to_begin
ABFD DEFB $00 End marker
IN GAME BONUS
ABFE DEFB $46,$03,$28 Color attribute and position of text
AC01 DEFM " SPEED UP " speed_up
AC10 DEFB $00 End marker
AC11 DEFB $42,$03,$28 Color attribute and position of text
AC14 DEFM " SHIELD LOSS " shield_loss
AC23 DEFB $00 End marker
AC24 DEFB $46,$03,$28 Color attribute and position of text
AC27 DEFM " 1000 BONUS " 1000_bonus
AC36 DEFB $00 End marker
AC37 DEFB $42,$03,$28 Color attribute and position of text
AC3A DEFM " ENERGY LOSS " energy_loss
AC49 DEFB $00 End marker
AC4A DEFB $46,$03,$28 Color attribute and position of text
AC4D DEFM "100 RAPID SHOTS" rapid_shots
AC5C DEFB $00 End marker
IN GAME WEAPON
AC5D DEFB $00 Weapon on inventory: $FF Available $00 Not available
AC5E DEFB $01 Number of lines
AC5F DEFB $45,$12,$28 Color attribute and position of text
AC62 DEFM "DOUBLE FIRE" double_fire
AC6D DEFB $00 End marker
AC6E DEFB $00 Weapon on inventory: $FF Available $00 Not available
AC6F DEFB $01 Number of lines
AC70 DEFB $45,$03,$28 Color attribute and position of text
AC73 DEFM "LASER" laser
AC78 DEFB $00 End marker
AC79 DEFB $00 Weapon on inventory: $FF Available $00 Not available
AC7A DEFB $01 Number of lines
AC7B DEFB $45,$14,$28 Color attribute and position of text
AC7E DEFM "MULTIPLE" multiple
AC86 DEFB $00 End marker
AC87 DEFB $00 Weapon on inventory: $FF Available $00 Not available
AC88 DEFB $01 Number of lines
AC89 DEFB $45,$12,$28 Color attribute and position of text
AC8C DEFM "SPRAY" spray
AC91 DEFB $00 End marker
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