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9CFD: Rex and FINAL BOSS explosion position and index for graphic data
Byte $00: index for graphic data Byte $01: x-position of explosion Byte $02: y-position of explosion
9CFD DEFB $00,$00,$00,$01,$00,$00,$02,$00
9D05 DEFB $00,$03,$00,$00,$04,$00,$00,$05
9D0D DEFB $00,$00,$06,$00,$00,$07,$00,$00
9D15 DEFB $00,$00,$00,$08,$00,$00,$02,$00
9D1D DEFB $00,$03,$00,$00,$04,$00,$00,$05
9D25 DEFB $00,$00,$06,$00,$00,$07,$00,$00
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