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Routines |
| Prev: 9918 | Up: Map | Next: 996A |
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| 9945 | LD A,($A1EE) | Return if Rex is dead | ||||||
| 9948 | OR A | |||||||
| 9949 | RET NZ | |||||||
| 994A | LD HL,($A1D7) | Increment score | ||||||
| 994D | ADD HL,DE | |||||||
| 994E | LD ($A1D7),HL | |||||||
| 9951 | LD HL,($A20F) | Increment lives score | ||||||
| 9954 | ADD HL,DE | |||||||
| 9955 | LD ($A20F),HL | |||||||
| 9958 | LD DE,$0064 | If lives score greather than 100 then increment live | ||||||
| 995B | AND A | |||||||
| 995C | SBC HL,DE | |||||||
| 995E | JP C,$9967 | |||||||
| 9961 | LD ($A20F),HL | Reset lives score | ||||||
| 9964 | CALL $D338 | Increment number of lives | ||||||
| 9967 | JP $98C9 | Draw score on HUD | ||||||
| Prev: 9918 | Up: Map | Next: 996A |